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There is no way of stopping the sky itself from slowly re-flecking over time. However, there are ways around this, depending on your specific situation.
You could make the sky tint 100%; this will make the entire sky one colour so the flecks are less noticeable. You could also reduce the horizon definition so the difference between the sky and the darker bottom half doesn't show up more flecks. Also the sun is re-flecked over time, so you may want to turn off the sun, and perhaps add your own one as a sculpt, something like that.
You could add huge text displayers with a solid colour to the background of your scene.
You could create your own sky as a massive sculpt that encompasses the entire scene. Perhaps a sphere and use the hole setting before stamping it. This would let you colour it as you wish, and the flecks won't animate unless you tell them to.
I know it's fiddly and not necessarily ideal, but I hope these help.