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Hi, interesting one!
The position of the gadget's gizmo is always stored relative to the microchip it is on. So if the microchip moves, under animation or physics, the gizmo position will always move with it. That definitely won't be changing. The difference you're seeing (I believe!) is just when moving the objects with the imp in the editor. If a microchip is floating in space and not stuck to a physical object then we preserve the world positions of gadgets stuck to it. I.e. we assume the position of the microchip to be unimportant. If however the microchip is stuck to an object or group we assume you want all positions to be relative to the object/group.
The ugly thing about having a microchip as the only object in a group is that it looks like a normal microchip but doesn't behave like one (i.e. you can't stick it to anything). Because of that we may try and prevent that from happening in the editor in future.
Hope that answers some of your questions!
thanks
Matt