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I think the larger you go with a single sculpt the larger the flecks eventually become.
Or another way to look at it might be the sheer amount of surface area your sculpt has requires it to be rendered with larger flecks.
I'd construct the body of the carrier in sections rather than a single large sculpt.
You might try altering the fleck type to see if you can find one that reduces the loose looking effect. Try reduce impasto, add colours, brush the stroke direction etc...
But all of this won't increase the detail on a sculpt so large though they may help hide the effect you are seeing.