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I would probably look at adding a dummy version of your puppet onto the turret (into the turret group). Make it non-possessible as it'll only serve as a prop.
When you want to take control of the turret, disable controls on your puppet (stop it moving) & make your puppet invisible.
At the same time make the dummy puppet visible & activate a controller sensor on the turret to control it.
Thats the general idea anyway. You just want to make it look like your puppet is controlling the turret. Its a bit of smoke & mirrors to create the illusion.