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Remix de Jeu de tir 2D : principes

By Max_1028o

  1. Start/End Trench Segment

    Start/End Trench Segment

  2. Standard Trench Segment

    Standard Trench Segment

  3. Tall Trench Segment

    Tall Trench Segment

  4. Shallow Curve Trench Segment

    Shallow Curve Trench Segment

  5. Deep Curve Trench Segment

    Deep Curve Trench Segment

  6. Widening Trench Segment

    Widening Trench Segment

  7. 2D Shoot-'em-up Ship

    2D Shoot-'em-up Ship

  8. Increase Blasters Pick-Up

    Increase Blasters Pick-Up

  9. Stationary Pattern-Fire (4 Guns)

    Stationary Pattern-Fire (4 Guns)

  10. Flying Formation Straight

    Flying Formation Straight

  11. Seeker Blaster Pick-Up

    Seeker Blaster Pick-Up

  12. Randomised Pick-Up

    Randomised Pick-Up

  13. Defensive Laser Boss

    Defensive Laser Boss

  14. Drone Pick-Up

    Drone Pick-Up

  15. Stationary Aiming Laser

    Stationary Aiming Laser

  16. Stationary Pattern-Fire (3 Guns)

    Stationary Pattern-Fire (3 Guns)

  17. Carrier Boss

    Carrier Boss

  18. Static Shooting Tower

    Static Shooting Tower

  19. Twin Sweeping Guns Boss

    Twin Sweeping Guns Boss

  20. Single Sweeping Gun Boss

    Single Sweeping Gun Boss

  21. Flying Formation Wavy

    Flying Formation Wavy

  22. Circular Path Shooter

    Circular Path Shooter

  23. Health Pick-Up

    Health Pick-Up

  24. Checkpoint (2D Shooter)

    Checkpoint (2D Shooter)

  25. Level Exit Gate

    Level Exit Gate

  26. Supersonic

    Supersonic

  27. Trench Pause Barrier

    Trench Pause Barrier

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