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Grouping the Wireless Transmitter with the cube instead of surface-snapping the Wireless Transmitter to the cube allows you to adjust its position relative to the cube. But I'm guessing that there are reasons why you want to avoid that - if this logic is going to be replicated a lot, even the overhead of the extra group is reason enough. So you could try this trick to directly parent - not surface-snap - a Wireless Transmitter to a sculpt without ending up with the overhead of an extra group that you would get if you simply grouped the Wireless Transmitter with the sculpt:
- Start a new scene / element.
- Delete the floor sculpt.
- Stamp a logic gadget - it doesn't matter what type.
- Save as Element A.
- Exit creation.
- Start a new scene / element.
- Delete the floor sculpt.
- Enter sculpt mode.
- Stamp a cube at the origin.
- Exit sculpt mode.
- Stamp an Element A.
- Surface-snap the Element A to the cube sculpt.
- Save as Element B.
- Exit creation.
- Edit Element A.
- Delete the logic gadget.
- Enter sculpt mode.
- Stamp a cube at the origin.
- Exit sculpt mode.
- Move the cube to [-1, 0, 0].
- Create a clone of the cube at [1, 0, 0].
- Group the cubes together. For reasons that we'll discover later, the objects in this group must be sculpts.
- Save creation.
- Exit creation. Element A now has an older version - stamped in Element B - in which its top level object is a logic gadget and a newer version in which its top level object is a group.
- Edit Element B.
- Enter update mode.
- Accept update of Element A.
- Exit update mode. Weird stuff has occurred. You now have a group of 2 cubes directly parented - not surface-snapped - to a sculpt.
- Scope into the cube at the origin. You're now in sculpt mode, proving that no extra group has been added at the top level.
- Scope into the group of 2 cubes (this is why the objects in the group that you created in steps 17 - 22 had to be sculpts - at the start of this step, you were in sculpt mode, and if the objects in the group had been logic gadgets, you wouldn't have been able to see or target them with the imp). You're now in assembly mode. Sort of weird - you're not in sculpt mode while a higher level scope is a sculpt. But also sort of not weird - your current scope is a group, so being in assembly mode is normal.
- Stamp a Wireless Transmitter.
- Scope out while holding the Wireless Transmitter. More weird stuff has occurred. The Wireless Transmitter is now directly parented - not surface-snapped - to the cube at the origin. Also, your current scope is a sculpt, but you're in assembly mode, not sculpt mode.
- Move the Wireless Transmitter to the origin.
- Delete the group of 2 cubes. But be sure you're happy with the position of the Wireless Transmitter relative to the cube first - you'll have to repeat a lot of these steps if you ever want to adjust it.
Of course, instead of a plain Wireless Transmitter, you could use a Microchip with other logic in addition to the Wireless Transmitter.