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A forum post by schreppybroepke

"And here comes the weird bit: Even deleting it from the show booth element would not remove the creation from the list of "used elements". That was just bizarre, so I made sure to replicate the font myself from scratch in a second attempt. "

@crazillo: Yeah, it's weird to get used to this, but the way Dreams treats the Genealogy seems to be: Once it's in there, it's in there -- even if you delete the element in question afterwards. The only way to delete something from the genealogy is to "undo" the stamp, and you can only really do that during the same session where you originally stamped the element into the scene. Once you're past that, it's baked into the element's/scene's genealogy forever, as far as I know.

When it comes to making DreamsCom booths, this basically means that your best bet is to use assets you've created as a standalone (and not as part of some scene/saved from some scene) or to sculpt everything from scratch. Or you have to be willing/able to publish everything in your booth as public and remixable. It's weird to get the hang of, and often rather counter-intuitive, but there you have it.

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