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A forum post by KarstenStaack

The general idea is to fake refelctions by dublicating and mirroring a scene/ object along a certain axis. The mirror surface is often indicated by something like a text gadgets that is dimming/ coloring the perception of the pseudoreflection a bit as if it was seen through a mirror or a water surface.
With moveable objects you have to go more into depth with logic to dublicate and mimic mirrored movements of possible characters or moving objects.   

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