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A forum post by jon-blue-eyes

If you wire a NOT into itself you can force an update rate of 15fps.... which is 5fps faster then can be achieved with signal or timer. (Which is 10fps)

The reason you might want to increase the rate of logic checking is because you want to create totally custom processing. For example what if you wanted to fire a gun faster then 10 times a second? Or maybe you wanted to create procedural generation into your level. You might want to execute your logic loop really fast here so that your level generation isn’t ultra slow!

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