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A forum post by mmdev1 - John & Luci

Hi,

Great level btw. Just some extra info.
When the laser scope hits nothing it defaults to sending the world position
0,0,0
So that's why the smoke was popping back there.
Looks like you solved it though by only emitting when the laser is hitting something.
I love that the smoke is smaller the further away! Nice touch I'm impressed

John

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