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I had thought it's possible in your case that other objects in the group could be causing issues.
I'm not sure if this would work but if you:
Create a sphere.
Place a chip beside it.
Group the two.
Place a keyframe outside of the group.
In record mode, scope into the group & scale the sphere.
Exit record & then scope into the group & delete the chip.
The sphere is now the only object in the group.
Make the sphere sculpt non movable within the group & make the group movable.