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A forum post by TAPgiles

Different levels of density of a grabbed sculpt will respond differently when grabbed. So if it's super low density it will simply match the position of the imp. If it's medium it will be more springy. Higher densities and it will be very hard to drag around--as if it was a heavy object.

Try making the ball have lower density.

You can't really auto-reel something. But you could have a grab sensor -> teleporter that teleports to in front of the camera briefly when grabbed.

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