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It would be nice if there was an easy way to know a general range of acceptable volume for music and game sounds. For example, the music for a game I made was at an acceptable volume for me; however, it seems it is too loud for headphone users. I adjusted the music volume per feedback; however, I can barely hear the music now (I play dreams without headphones). I can easily add controls for volume into the game but I am hoping there is another way to know what the ideal volume is.
Note: I had the Dreamiverse menu volume settings maxed out and I usually have to raise the volume a little bit when I am watching streaming services so I am not sure why it is so loud for headphone users (unless they just use weird settings).