Very basic set up for timed turns, like in turn based games.
A signal needs to be inputted, like from a button or the end of an animation, to continue.
The three keyframes can be removed to keep the timers from pausing, or use them elsewhere.
A signal needs to be inputted, like from a button or the end of an animation, to continue.
The three keyframes can be removed to keep the timers from pausing, or use them elsewhere.
- ELEMENT STATS
- Played 3 times by 3 dreamers
- Played for a total of 36 seconds by the coMmunity
- 1 thumbs up
- Used in 4 creations