A transparent plane that stays on the Z axis and follows the camera. See where it intersects objects to make sure they're on the plane.
- Uses Z=0 by default. Wire a "scene space transform" into the node to use its Z position.
- Unpower the group to hide.
- Uses Z=0 by default. Wire a "scene space transform" into the node to use its Z position.
- Unpower the group to hide.
- ELEMENT STATS
- Played 23 times by 21 dreamers
- Played for a total of 8 minutes by the coMmunity
- 4 thumbs up