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SCROLLING INVENTORY LOGIC

By orangepixeljuice

  • satin69hole
    satin69hole noticed a bug
    Wow, the simplicity is crazy. Just a minor bug report, the counter number should be your slots -1, as 0 is a position on the timeline. This isn't an issue at low numbers, but compounds over time,decreasing playhead accuracy at high slot counts. Good job!

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