Dialog Box (RPG)
By Denjo92
- king_aarmon left some feedbackI need help there is no explanation
- Daburcor left some feedbackIs there any way you could make it so that if there are multiple instances of this logic in close proximity in a scene (set to trigger with other buttons), only one of them can be triggered at a time? I've tried to figure it out on my own, but had no luck.
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