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☄️Silver Slumber ⚔️(alpha)

By MCalchemist42 and 1 collaborator

  • DalekSkaro007
    DalekSkaro007 left some feedback
    Cool!
  • Marjerie
    Marjerie left some feedback
    do other stuff that would make thinking on approach or adapting strategies. Did I already stress GREAT GAME, WILL PLAY NO MATTER WHAT? ;D
  • Marjerie
    Marjerie left some feedback
    strategic use, so you may employ it in tactics, like broadened sword slash, limited but directable shield, maneuverability (f.e jumping), or even tradeoffs, like stronger but slower, f.e. I wouldn't mind if enemies would sometimes limit my movement, or
  • Marjerie
    Marjerie left some feedback
    Stunning. Very very pretty surroundings, combat is immensly satisfying. The first boss was a work of art, congrats on that fight alone. If you ask for a wishlist... I wouldn't mind some sort of enemy drop, maybe one with some sort of (time-) limited
  • django_90
    django_90 left some feedback
    If you'd like, I could assist with logic and/or animation. I like the world it's vibrant and made with love, now you just need to kick up those attack animations, add a lock-on and make set the enemy HP bars to always face the camera. Love the magic, too
  • RurouniDan
    RurouniDan left some feedback
    Fantastic. I feel like I really want to be able to dodge with . Could use a vibration on impact. Some vibrations are too long. I would like to level up with XP from kills and gain max HP. Specials should be gradually introduced.

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