- hour680balding left some feedbackI love it
- Werttex left some feedbackThe environments are fantastic and the music is fitting. I absolutely love the track at the city/forest stages. If you polish some platformer parts, adjust the hero's behaviors and add variety to normal combat, this would be glorious. Well done so far!
- paolopreguica left some feedbackI loved it, I'll do a review right away. Notes: first respawn in island of temples is a death loop; the beast loses the animation if you jump left of the platform but most of all WE NEED a score rank! I want to show off my spartan skills! Nice work
- Piko_-I- left some feedbackNice, but we need a run ! =)
- RoyMucano left some feedbackVery good
- michalmarek77 left some feedbackIt lacks proper responsvness, it's dynamic is a bit slow BUT it has real potential to become truly good game. Certainly it already got great looks! Nice!
- MaitreShiFuo_O left some feedbackI really like ur work here
- heavyp1xel left some feedbackVery cool. A health system might make it even better!
- BigLukke left some feedbackIf you don't any arrow left is almost impossible to defeat normal spear enemies
- Saul321 left some feedbackWonderful game! I liked how many levels you packed into it. The final boss was a little strange though. The real final boss was killing those statues over and over.
- AsaniBlue left some feedbackThis game is surprisingly charming and I Iiked it a lot! Thanks for making it!
- vertigo11373 left some feedbackEpic
- cyberEthan left some feedbackGreat level, would be better if you go faster and you had more lifes, other than that it's a great level.
- CommanderWilloh left some feedbackSome checkpoints would be good to have. Getting put all the way back at the beginning of the level again isn't very fun, especially seeing as environmental hazards are a one hit kill and can be hard to avoid due to the sluggish controls.
- kazedmonks left some feedbackSo far not bad you could speed up characters animation a bit tho everything seems sluggish
- WORLDBEST_MAXI left some feedbackNice work
- CommanderWilloh left some feedbackNever found myself running out of arrows and with arrows being as strong as they are, the combat became pretty easy. I'd reduce the amount of arrows you receive from pick ups. I'd also increase the player character's movement speed. Great work overall!
- stanmarsh120 left some feedbackThe main character is to janky for this game to be enjoyable. Try taking a well animated cartoonish character and tweaking him for your game. "Pieceofcraft" and "stevebigguns" have great animated characters you can use
- PhilmoresGas left some feedbackThe torch is brighter than the axe making the torch pretty useless
- Sweaty-_-Monkey- left some feedbackCool
- Razhes left some feedbackPromising.
- keegszzz left some feedbackReally great start, the only problem is you can't progress if you run out of arrows so maybe death should decrease gold but replenish arrows
- Darkcloudrepeat left some feedbackYou need to rebalance the amount of damage dealt and recieved especially on melee attacks. Arrows are overpowered but the only safe way to play.
- Darkcloudrepeat left some feedbackThe torch is unnecessary, the lighting in the scenes never really requires the torch. Add a shield/block instead that would be so useful.
- biboni_ left some feedbackCool
- LegoLad-- left some feedbackRan outta arrows so couldnt pass a spear enemy other than that great job
- DarrenMartin2012 left some feedbackReally good needs a few extra lifes or some to collect each level
- Never_Found_30 left some feedbackThis was good however, there are a few minor bugs and issues. If you fall off in a certain level instead of dying you will permanently fall. Attacking using the axe is a bit odd because the hit box of the axe is off a bit. Some boxes explode when touched.
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DREAMS™ © 2023 Sony Interactive Entertainment Europe. Published by Sony Interactive Entertainment Europe. Developed by Media Molecule. “DREAMS” is a trademark or a registered trademark of Sony Interactive Entertainment Europe. All rights reserved.More Info(opens in new tab)
v3.1 "Triceratops" Alex Evans mode enabled