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Swell of the Sky (Pre-Alpha)

By VectorSlinger

  • DarkMotherScream
    DarkMotherScream left some feedback
    Feedback tree 3 - nearly done!
    ...at zero throttle while flying is weird. In general, since the craft is based upon some sort of antigravity crystal, a more arcadey control style (as opposed to airplane-like) might make more sense.
  • DarkMotherScream
    DarkMotherScream left some feedback
    Feedback tree 2, since Dreams limits the depth of comment replies -
    ...a clear idea of what makes your game interesting and fun.
    3. Escaping the generic Dreams look. Your game's art already stands out in some ways, particularly the sky, but...
  • DarkMotherScream
    DarkMotherScream left some feedback
    This is quite an ambitious project! It reminds me of a combination of a number of games and movies - the flying and floating islands remind me of Skyward Sword (far from the first game to have them, I know), and the machines of Howl's Moving Castle...
  • ady_shady1
    ady_shady1 left some feedback
    That was actually fun i hope you carry on updateing the game

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