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Sword Fighter Puppet Test (v1.15)

By Relevant-ish

  • Wolfon33
    Wolfon33 noticed a bug
    buggg
  • superburger36
    superburger36 noticed a bug
    Very good and in-depth, however it's a faster time to kill if you crouch and spam poke than any other combo. I would either add a poke delay or buff combo damage. Great job so far!
  • Labzaf
    Labzaf noticed a bug
    Hi, nice moves for characters. When aiming a tall puppet, cam is going underground. Nice work
  • harukasan0084
    harukasan0084 noticed a bug
    You can cancel all grounded animations with backflip. Its very fun, but likely will be easy to exploit in whatever future project you might have planned.
  • Orksom
    Orksom noticed a bug
    Hey when you press square twice and very quickly traingle and square the heavy and the spin attack mix together
  • This comment was downvoted by the coMmunity
  • Jason2915
    Jason2915 noticed a bug
    I tried to dive on the other side. When I did it the third time, I died but the sword made it but it was glitching.
  • vertigo11373
    vertigo11373 noticed a bug
    Found a small bug, but plz dont fix. If you time a roll into a small slop, you can vault yourself at an awesome speed. Plz keep it in for the speedrunners.
  • necrago1000
    necrago1000 noticed a bug
    While aiming, the camera can go through walls and it gets clunky if there are too many enemys around and you are moving. You should be able to cycle manually between enemy lock-on
  • Spatha_Spatula
    Spatha_Spatula noticed a bug
    I liked it a lot. There was one time a message about health popped up and I had to restart to remove it.
  • Percepts
    Percepts noticed a bug
    Locking on to the tall dummy (guy on right when you spawn) and walking forward makes the camera clip into the floor
  • Z-RedHawk-Z
    Z-RedHawk-Z noticed a bug
    When crouched there is no delay on attacks seems a little op
  • WayTooBroken
    WayTooBroken noticed a bug
    When you jump attack near the big upwards ramp, there is a chance for the character to get completely stuck. Might be the sword.
  • DeViNoDe
    DeViNoDe noticed a bug
    If you run at the steep blue incline, and do a jump slash onto it, you can get stuck in a hunched pose until you jump again
  • D-Sapho
    D-Sapho noticed a bug
    Amazing! One inconsistency I've found is that when you Sprint Dive as soon as you start running you can Spin Attack straight after. But when you run for longer and then dive, you can no longer follow it up with a Spin Attack. Hope that helps :)

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